<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Book-Notes on Atul's Blog</title><link>https://atulvishw240.github.io/categories/book-notes/</link><description>Recent content in Book-Notes on Atul's Blog</description><image><title>Atul's Blog</title><url>https://atulvishw240.github.io/%3Clink%20or%20path%20of%20image%20for%20opengraph,%20twitter-cards%3E</url><link>https://atulvishw240.github.io/%3Clink%20or%20path%20of%20image%20for%20opengraph,%20twitter-cards%3E</link></image><generator>Hugo</generator><language>en</language><lastBuildDate>Tue, 07 Apr 2026 09:18:25 +0530</lastBuildDate><atom:link href="https://atulvishw240.github.io/categories/book-notes/index.xml" rel="self" type="application/rss+xml"/><item><title>Chapter 1 - Object-Oriented Design</title><link>https://atulvishw240.github.io/posts/poodr1/</link><pubDate>Tue, 07 Apr 2026 09:18:25 +0530</pubDate><guid>https://atulvishw240.github.io/posts/poodr1/</guid><description>&lt;h2 id="the-problem-design-solves"&gt;The Problem Design Solves&lt;/h2&gt;
&lt;p&gt;Imagine you wrote an application, also imagine that once written this application need never change. In this case design does not matter.&lt;/p&gt;
&lt;p&gt;Unfortunately, something &lt;em&gt;will&lt;/em&gt; change. Change is unavoidable. The application was a huge success but now everyone is asking for more features.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;It is this need for change that makes design matter.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Applications that are easy to change are a pleasure to write and a joy to extend. Applications that resist change are just the opposite; every change is expensive and each makes the next cost more.&lt;/p&gt;</description></item></channel></rss>